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SEL is a C++ library that extends and wraps the
SDL library. It tries to be as much backwards
compatible with SDL as possible, while introducing
native C++ features such as namespaces, classes,
and exceptions.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2002-01-27 15:31
0.1.6

SEL 이제 세 이상의 gcc 3.0 버전과 함께 작동합니다.
Tags: Minor bugfixes
SEL now works with versions of gcc older than 3.0.

2002-01-26 11:13
0.1.5

도서관에 4 개의 도서관으로 분할되었습니다. 조작 microtile 배열 (더티 사각형 등)을 클래스에 추가되었습니다. 개발을 개시하고있다 새로운 데모. 버그수정 및 사소한 개선 사항이 추가되었습니다.
Tags: Major feature enhancements
The library has been split into four separate libraries. A class for the manipulation microtile arrays (dirty rectangles, etc.) was added. Development of a new demo has commenced. Bugfixes and minor improvements were added.

2001-10-28 01:05
0.1.4

SEL : : 페인터 클래스에 추가되었습니다. 일부 버그수정 및 사소한 개선되었다.
Tags: Minor feature enhancements
The SEL::Painter class was added. Some bugfixes and minor improvements were made.

2001-09-17 00:01
0.1.3

RWops reimplemented되었습니다. 자원 시스템을 가지고 있었을 implemented.A 텍스트 스트림 클래스가 추가되었습니다. 글꼴 클래스 구현되었습니다. 저기 버그수정 및 코드를 정리합니다.
Tags: Major feature enhancements
RWops have been reimplemented. A resource system has been implemented.A text stream class has been added. A font class has been implemented. There are bugfixes and code cleanup.

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